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« Last post by habitoti on March 22, 2019, 05:40:02 am »
This should be fixed with this Beta (open sprite collection through new „Edit...“ funtion in tk2d menu).
However, I had one or two occasions where it still happened again and added sprites where missing on later opening. It seems not to be 100% stable yet. However I couldn‘t reproduce it and find a stable root cause to report. For now I just check back immediately to not later forget what needs to be in the collection, and it is ok most of the time!
Please note that there is still one other issue in case you use platform support. If you change source graphics on the filesystem, Unity just updates the platform collection that is currently selected for the editor. The other(s) will be messed up. Make sure you finally re-check all supported resolutions explicitly and re-commit them in tk2d collection editor, if required.
Regards, habitoti