I'm actually requiring this right now, as I"m making a 2D shooter, where the head and arm rotates towards your mouse. I need multiple anchor points to properly attach the head and arm onto the animating sprite.
I can't imagine how this would be done using prefabs, as the anchor points are contained within the editor. I'll be happy to make all the modifications myself, if I could be pointed in the right direction.
Could you please give me some tips on how I could setup an additional 2 points unikron?
(I can't seem to find where to edit in the code, spent way too much time on this)