Hi, I was wondering if 2D toolkit is still going to be optimized for Unity 5? I don't know if there has been an update since 4.3?
For things like these.. Assets/TK2DROOT/tk2d/Code/Sprites/tk2dBaseSprite.cs(741,46): warning CS0618: `UnityEngine.MeshCollider.smoothSphereCollisions' is obsolete: `Configuring smooth sphere collisions is no longer needed. PhysX3 has a better behaviour in place'
and maybe other things I may be missing. Sorry if this has already been asked a million times.