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Question about Tiled Sprite Limitations
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Topic: Question about Tiled Sprite Limitations (Read 4043 times)
crjenkins
2D Toolkit
Newbie
Posts: 3
Question about Tiled Sprite Limitations
«
on:
July 06, 2015, 08:05:47 pm »
I'm only using a small 4x4 texture to create my GUI, so is it okay to use a Tiled Sprite to draw a bunch of tiles of this texture? Or would I be better off switching to scaling a sprite?
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unikronsoftware
Administrator
Hero Member
Posts: 9709
Re: Question about Tiled Sprite Limitations
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Reply #1 on:
July 07, 2015, 10:48:03 am »
Scaling would be better if you don't actually need it to tile, it is far more efficient.
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Question about Tiled Sprite Limitations