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Topic: Spotlight Effect Tutorial (Read 5648 times)
DahongPunyal
Newbie
Posts: 15
Spotlight Effect Tutorial
«
on:
February 03, 2014, 02:23:03 am »
Is there any tutorial available to create a spotlight effect (almost similar to this post
http://2dtoolkit.com/forum/index.php/topic,3118.msg15314.html#msg15314
) using tk2d?
I am using Orthographic camera (normal one). I also tried to switch the shader to lit one, and the collections'
Normal Generation
is set to
Normals Only
.
When I use the lit shaders, the sprites darken but when I tried to apply a spotlight, nothing happens. Can I have any idea of how to do it, if there's no tutorial available or any other technique to achieve this? Also, I am new to Unity3D.
Thanks!
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unikronsoftware
Administrator
Hero Member
Posts: 9709
Re: Spotlight Effect Tutorial
«
Reply #1 on:
February 03, 2014, 11:51:59 am »
Does it do anything if you have a unity sphere the same size at the same location? Does it work with an omni light / directional?
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DahongPunyal
Newbie
Posts: 15
Re: Spotlight Effect Tutorial
«
Reply #2 on:
February 04, 2014, 01:17:46 am »
I works now. I changed the shader from lit to diffuse
.
Thank you!
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DahongPunyal
Newbie
Posts: 15
Re: Spotlight Effect Tutorial
«
Reply #3 on:
February 04, 2014, 10:31:57 am »
Oh, another thing.
I tried to used tk2d/LitBlendVertexColor, normals selected, and the lighting doesn't work.
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unikronsoftware
Administrator
Hero Member
Posts: 9709
Re: Spotlight Effect Tutorial
«
Reply #4 on:
February 04, 2014, 10:36:05 am »
It does, but its vertex lit. It won't work with very small (smaller than a triangle) lights. Diffuse will work with pixel lights.
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DahongPunyal
Newbie
Posts: 15
Re: Spotlight Effect Tutorial
«
Reply #5 on:
February 05, 2014, 01:16:05 am »
Thank you!
The problem was just with the position and rotation. We can really close this thread now!
Thanks a lot!
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