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Author Topic: Does Tilemap Editor work for top-down?  (Read 4454 times)

LarryP

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Does Tilemap Editor work for top-down?
« on: December 17, 2014, 10:09:37 pm »
I am on the fence with buying 2D Toolkit until I get an answer to one question.  I have read in the docs about the Tilemap Editor, but I have not seen anything about it working for top down games.  I suppose just unchecking "Gravity" would make it work top down, but I would like a better answer than my guessing.   :)

So does it work for top-down games?

unikronsoftware

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Re: Does Tilemap Editor work for top-down?
« Reply #1 on: December 18, 2014, 12:33:23 am »
Hi,

You can rotate the tilemap so it is on the XZ plane if you want, but you can also make your game on the default XY plane and then rotate the camera to compensate. You'd need your own character controllers to move as you'd expect in a 2D top down (without gravity) game, but apart from that - 2D toolkit tilemap just generates tilemaps + edge collision shapes, you can do what you want with it.

LarryP

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Re: Does Tilemap Editor work for top-down?
« Reply #2 on: December 18, 2014, 02:42:57 am »
Thank you for replying.  I am really impressed with your interaction to forum questions as well as what all I've seen of 2D Toolkit.  I'm going to purchase it tomorrow without a doubt.  Downloading the manual is a nice option that other developers could learn from too.  Thank you!