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Author Topic: tiled sprite  (Read 3168 times)

atmuc

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tiled sprite
« on: January 18, 2013, 01:28:42 pm »
is there any support on 2dtk for tiled sprite? i will set a seamless sprite like http://freeseamlesstextures.com/gallery/index.html. it will fill planar surface with this spite.

unikronsoftware

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Re: tiled sprite
« Reply #1 on: January 18, 2013, 02:36:01 pm »
No, as the textures are atlased, each tile would have to be physically cut using polygons - this means that performance varies and you can't scroll the tiles. It will be far more efficient to use a non-atlased texture using Unity's built in material tiling system for something like this - even though it adds one draw call.