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Author Topic: Tilemap colouring  (Read 3255 times)

Vidd

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Tilemap colouring
« on: June 21, 2014, 04:30:29 pm »
Hi, I was looking at the tilemap tutorial for coloring the map, I noticed that while the example is smooth, my shading seems to be angular.



Any ideas?

unikronsoftware

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Re: Tilemap colouring
« Reply #1 on: June 21, 2014, 08:07:44 pm »
Tilemap coloring happens on vertices. You'll get smoother shading when your brush is larger than your tiles, you get 4 points of detail on the 4 points of a tile quad.