Hi,
is it possible to add sorting layer support to 2DToolkit Tilemaps? When I combine Unity 4.3 Sprites (for e.g. rendered backgrounds) with 2DToolkit Tilemaps (for e.g. placement indicators in tower defense games), then I'm not able to use the new sorting layer feature.
When I choose one for the background image it's always drawn above the tiles, regardless which z-Index I'm using for the 4.3 Sprites and Tilemap.