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Author Topic: 2D Toolkit UI 0.9 Alpha Preview 1  (Read 34538 times)

Martin

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #30 on: March 14, 2013, 06:11:55 pm »
Awesome! I was looking for an alternative to NGUI for mobile gaming, great new feature!

fsadeq

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #31 on: March 14, 2013, 06:55:36 pm »
Are you folks able to get the demo to work in the editor? If so, what version of Unity are you using?

Arges

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #32 on: March 14, 2013, 07:05:56 pm »
Quote
Are you folks able to get the demo to work in the editor? If so, what version of Unity are you using?


I was able to get it running in editor with Unity 3.5.7f6

evs

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #33 on: March 14, 2013, 08:32:34 pm »
The demo runs fine for me on Unity 3.5.7f6 also!

Note: if I set the build settings to iOS or Android
         the text input field does not work.


cheers

evs

unikronsoftware

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #34 on: March 14, 2013, 08:54:27 pm »
The text input bug is a known issue, will be fixed in the next update.

fsadeq

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #35 on: March 14, 2013, 09:21:15 pm »
Thanks for the responses, guys. So anyone have it working with Unity 4? Unikron, do you happen to have U4?

unikronsoftware

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #36 on: March 14, 2013, 09:28:04 pm »
Yup I've got Unity 4. Updating to 4.1 now, will check shortly.

unikronsoftware

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #37 on: March 14, 2013, 11:12:37 pm »
@fsadeq - I just tested this in Unity4.1 iOS and it worked fine in the editor, apart from the text editor bug which I've now fixed.

Edit: Also confirmed working fine on iOS running on an iOS.

Can you please confirm on an empty project. Or are you running on an empty project already?
« Last Edit: March 14, 2013, 11:37:49 pm by unikron »

fsadeq

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #38 on: March 15, 2013, 12:14:38 am »
@fsadeq - I just tested this in Unity4.1 iOS and it worked fine in the editor, apart from the text editor bug which I've now fixed.

Edit: Also confirmed working fine on iOS running on an iOS.

Can you please confirm on an empty project. Or are you running on an empty project already?

Hmm, yea it works fine in a completely new project. Doesn't work at all (no errors) when I import into my current project. I wonder why?

Edit: I've re-imported both 2DTK 1.92 b1 and the UI packages into my current project and still doesn't work.
« Last Edit: March 15, 2013, 01:00:55 am by fsadeq »

unikronsoftware

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #39 on: March 15, 2013, 10:56:31 am »
@fsadeq - I just tested this in Unity4.1 iOS and it worked fine in the editor, apart from the text editor bug which I've now fixed.

Edit: Also confirmed working fine on iOS running on an iOS.

Can you please confirm on an empty project. Or are you running on an empty project already?

Hmm, yea it works fine in a completely new project. Doesn't work at all (no errors) when I import into my current project. I wonder why?

Edit: I've re-imported both 2DTK 1.92 b1 and the UI packages into my current project and still doesn't work.

How strange. Email me when you have a minute, I'll give you some debugging steps to try work out where its failing.

mfcas

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #40 on: March 16, 2013, 06:11:21 pm »
I want to procedurally create some number of radio buttons in one group, but it seems that I can't add them to a button/control group during the runtime. Am I wrong? If not then is this going to be addressed?

Also, my mono develop throws an error on these constructors:

public tk2dTouch(TouchPhase _phase, int fingerID, Vector2 position, Vector2 deltaPosition, float deltaTime)
public tk2dTouch(Touch touch)

Adding a parameterless constructor call fixes this:

public tk2dTouch(TouchPhase _phase, int fingerID, Vector2 position, Vector2 deltaPosition, float deltaTime) : this()
public tk2dTouch(Touch touch) : this()
« Last Edit: March 16, 2013, 07:21:30 pm by mfcas »

unikronsoftware

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #41 on: March 16, 2013, 08:41:43 pm »
@mfcas - Radio button support will be sorted in the next release.

fgielow

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #42 on: March 17, 2013, 02:47:47 pm »
Congrats! This looks great, really.

mamamia

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #43 on: March 21, 2013, 12:47:50 pm »
Hi!,

It is great news this UI addition. Just want to know if this will be a separate product or will be published within the 2dtoolkit product.

Thanks in advance.

unikronsoftware

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Re: 2D Toolkit UI 0.9 Alpha Preview 1
« Reply #44 on: March 22, 2013, 01:00:35 pm »
I will have an official announcement about this after 1.92 is released.