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Author Topic: 2D Toolkit 1.92 final + patch 1  (Read 14475 times)

unikronsoftware

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2D Toolkit 1.92 final + patch 1
« on: March 27, 2013, 07:57:02 pm »
As with all upgrades, exercise caution when upgrading. Make sure you have a back up!

This is the last in the 1.x family.
The next update will be 2.0.

HOTFIX FOR MULTI-ATLAS BUILD PROBLEM IN UNITY 4.1

Features:
- Full undo/redo support & multi-edit support in all scene instances
- Runtime TexturePacker import
    o tk2dSpriteCollectionData.CreateFromTexturePacker, non-XML/JSON simple format, can be written so it doesn't allocate any memory
    o TexturePacker 2D Toolkit exporter is in "tk2d/Goodies/TexturePacker"
    o Sliced/clipped/tiled sprites now supported
- Clipped sprite - a hard clipped sprite implementation, now part of the distribution (based of Clipped Sprite Sample)
- Tiled sprite - tiles the same sprite multiple times to fill given dimensions
- Use color32 instead of color, should require a lot less memory
- Sliced sprite "Draw Border Only" mode, just draws the sliced border only omitting the filled middle.
- Sliced / Clipped / Tiled sprite have a "Create box collider" option which creates a tight fitting box collider, regardless of sprite collection setting.
- Demo scene #13, runtime sprite collection & texture packer import
- tk2dRuntime.SpriteCollectionSize is now tk2dSpriteCollectionSize. The old class is still there for reference, and still works, but namespaces don't work properly when in the Plugins folder.


Bugfixes and improvements:
- tk2dCamera doesn't update matrix unless it has changed.
- Added a (disabled by default) hack for Unity 4.x building with platform specific sprite collections.
- Upgraded meta files for the whole project. Upgrading should (hopefully) crash a lot less often, as Unity isn't trying to upgrade while importing. Also, you can now deselect folders in the Import Package dialog box.


unikronsoftware

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #1 on: March 27, 2013, 08:10:32 pm »
Note there aren't any changes in this build apart from the fix for the multi-atlas build in Unity 4.1
If you don't use the feature, it probably isn't worth updating.
« Last Edit: March 27, 2013, 09:17:55 pm by unikron »

fnnx_lsm

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #2 on: March 28, 2013, 02:42:12 pm »
Good!thanks for sharning!.

TekuStudios

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #3 on: April 05, 2013, 12:06:19 pm »
Are you uploading this to the Asset Store? We are using that feature and we want to upgrade. It would be nice to have this update on the server.


Thanks!
We are an Indie videogame developer located in Teruel, Spain. A small 6-people team which is currently working on the upcoming 'Candle'.

unikronsoftware

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #4 on: April 05, 2013, 12:48:08 pm »
Good point. I think I got as far as creating the submission, but I must've forgot to submit it!
I'll do that now.

TekuStudios

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #5 on: April 10, 2013, 09:37:44 am »
Hey! Did Unity approve your revision? They haven't uploaded it to the Asset Store yet.
We are an Indie videogame developer located in Teruel, Spain. A small 6-people team which is currently working on the upcoming 'Candle'.

unikronsoftware

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #6 on: April 10, 2013, 10:57:05 am »
So sorry - I forgot to submit it :( I just did it now though. Hopefully there won't be any snags and it gets approved soon.

unikronsoftware

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #7 on: April 10, 2013, 01:04:33 pm »
The update has been approved now :)

TekuStudios

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #8 on: April 10, 2013, 06:27:28 pm »
Nice! Got it :)

Thank you, and sorry for all the whining  ::)
We are an Indie videogame developer located in Teruel, Spain. A small 6-people team which is currently working on the upcoming 'Candle'.

unikronsoftware

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #9 on: April 10, 2013, 07:09:34 pm »
Nice! Got it :)

Thank you, and sorry for all the whining  ::)

No, thank you for reminding me

FootprintGames

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #10 on: April 17, 2013, 02:50:40 pm »
When do you think that 2.0 will be released?

unikronsoftware

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #11 on: April 17, 2013, 03:28:07 pm »
I'll be releasing a beta soon. Don't hold me to it, but I'm aiming for the end of next week for the first beta.

FootprintGames

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #12 on: May 14, 2013, 05:03:51 pm »
Any news about 2.0?

unikronsoftware

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #13 on: May 14, 2013, 06:20:01 pm »
I'm going through some must-fix things before releasing.
Apologies for taking longer than expected.

I'm not adding anything further to the todo, though. Just fixing the last remaining issues.

ryf9059

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Re: 2D Toolkit 1.92 final + patch 1
« Reply #14 on: May 27, 2013, 01:14:33 pm »
Why there are two packages? Shouldn't the source just be included in the normal package?