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Author Topic: Iso Tilemap behaving strange over partition borders  (Read 3756 times)

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Iso Tilemap behaving strange over partition borders
« on: April 23, 2013, 07:08:36 pm »
Hello!
I seem to have a strange behavior over partition borders in the scene editor where it looks like it's one level above and it even seem to draw one extra for some reason.




Any ideas what is causing it? i really like a nice scene editor but i guess i'll live if i have to

unikronsoftware

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Re: Iso Tilemap behaving strange over partition borders
« Reply #1 on: April 23, 2013, 07:29:39 pm »
No idea why its doing that, but I've added it to the tilemap editor task list. The tilemap editor will be getting looked at a lot more after 2D Toolkit 2 is released.

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Re: Iso Tilemap behaving strange over partition borders
« Reply #2 on: April 23, 2013, 07:50:02 pm »
Okay, Disregard that i didn't have the camera reset and it was set to iso so the fix was just to rotate it and align to z axis and do ortho again.

Sorry for that.