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Author Topic: LD 26 Game: dotLife  (Read 7155 times)

igmon

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LD 26 Game: dotLife
« on: April 30, 2013, 07:38:33 pm »
This is a game I made for Ludum Dare 26: Minimalism:

dotLife: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=17724

I ended up using only a small part of toolkit2D when making this, after all, it is minimalism!  The flower is basically made up of sprites and set inside a SpriteBatcher, I finally got to use that feature!  Also the circle is a sprite.  I was contemplating on using geometry shader to have that perfect resolution independent roundness...but a sprite will do!