This is a game I made for Ludum Dare 26: Minimalism:
dotLife:
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=17724I ended up using only a small part of toolkit2D when making this, after all, it is minimalism! The flower is basically made up of sprites and set inside a SpriteBatcher, I finally got to use that feature! Also the circle is a sprite. I was contemplating on using geometry shader to have that perfect resolution independent roundness...but a sprite will do!
