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Author Topic: Falling Monsters  (Read 7482 times)

zkw

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Falling Monsters
« on: May 07, 2013, 02:44:46 pm »
Hello,

I want to present our new game "Falling Monsters".
We used (the awesome) 2D Toolkit for developing it.



The story is told easily
The evil Blorks kidnapped the friendly monsters from the planet Monstranus and locked them into smartphones. Your goal is freeing the monsters.

How to do that?
The monsters are falling down the screen and you can teleport them back to Monstranus by tapping them. They prefer to travel with same colored monsters together. Therefore, try to combine same colored monsters and thus increase your combo!
Sometimes also Blorks are falling down the display - don't tap them, because nobody wants to have them on Monstranus.

Difficulty
MANY monsters are falling down the screen, if you want a high score, you'll have to decide fast, which color you tap and avoid tapping the Blorks.
Everytime a friendly monster leaves the bottom of  the screen, you'll lose a life - also when you tap a Blork.
But loosing a life hasn't to be bad! The gods of Monstranus will send you a special stone that e.g slow down time etc..
The graviton increases by time, so you'll have to be very fast!

All this is accompanied by a beautiful, colorful artwork with a variety of effects.

Video
Can be found here: http://www.youtube.com/watch?feature=player_embedded&v=PaDR0qGJrJY

Availaibility
Currently available via Google Play for Android.


Approx next week also for iOS and on Amazon AppStore.


I would appreciate any feedback and suggestions!

Best regards!

 Bennet

zkw

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Re: Falling Monsters
« Reply #1 on: May 12, 2013, 11:26:41 am »

zkw

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Re: Falling Monsters
« Reply #2 on: June 03, 2013, 09:32:27 pm »