Hello Guest

Author Topic: Jagged Line Issue  (Read 4037 times)

meta87

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 14
    • View Profile
Jagged Line Issue
« on: June 02, 2013, 06:39:02 pm »
Thanks for this great product! I've been having an issue with jagged lines on a sprite. Wondering if it's possible to improve, or just inevitable because of the thinness of the line. I've tried different settings for the images in 2d toolkit without any changes.

Current settings are: Premultiplied alpha, Bilinear Uncompressed, Clamp, No Mip Maps.

I use a tk2dcamera and it happens whether pixel perfect or not. Its only a problem on the bottom side of the character, when rotated.

Thanks for any help.


unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: Jagged Line Issue
« Reply #1 on: June 02, 2013, 11:17:04 pm »
Thats more or less expected, simply rotating, with bilinear filtering, more or less. You can kinda work around this by having a softer edge in the source material to start with.

There's a problem on the top too, just not as obvious as its more antialiased?

meta87

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 14
    • View Profile
Re: Jagged Line Issue
« Reply #2 on: June 03, 2013, 08:10:35 pm »
Thanks I figured that might be the case. Yes it does happen a bit on the top too. I'll try to use a softer edge as you say.