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Author Topic: Sliced Sprite on Mobile  (Read 3592 times)

firebellys

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Sliced Sprite on Mobile
« on: June 20, 2015, 02:33:13 am »
I'm having an issue where my sliced sprite looks great on the desktop in Unity but is all messed up on Android. Depends on the device, but sometimes it's almost no even there. Others it has this weird tearing and repeating pattern. Is there a setting I can change to help with this? I just imagine the shader is failing somehow.

unikronsoftware

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Re: Sliced Sprite on Mobile
« Reply #1 on: June 20, 2015, 01:09:32 pm »
Sliced sprite doesn't use a shader. The only thing I can think of is you're downscaling the texture on mobile and thats mipping or doing something like that differently on different platforms and resolutions. Also, post some pics - might be able to guess something from that.