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Author Topic: Drag'n'Drop support?  (Read 3751 times)

funshark

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Drag'n'Drop support?
« on: December 02, 2013, 07:44:14 pm »
Hello,

Do you think it could be possible to have a Drag'n'Drop feature for Sprites like what we can do with Unity 4.3?
It would be muuuuuch more faster :)

Concrete Iguana

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Re: Drag'n'Drop support?
« Reply #1 on: February 08, 2014, 12:31:59 am »
This would be really helpful for me too. My next game has a lot of (touch) draggable sprites.

Thanks,
Steve

unikronsoftware

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Re: Drag'n'Drop support?
« Reply #2 on: February 08, 2014, 11:55:34 am »
Aren't these 2 separate requests?

1. No it isn't possible to drag and drop sprites like Unity sprites or indeed modify tk2d to do it while still being backwards compatible.

2. For draggable sprites in the scene you can use tk2dUIs draggable sprite. Check UI demo 1 for an example - thats a button, but the behaviour can be attached to plain sprites and doesn't have to be on a button.