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Author Topic: Big texture pixel dicing prevention  (Read 4549 times)

Dakwamine

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Big texture pixel dicing prevention
« on: June 16, 2012, 04:31:20 pm »
Hi unikron,

A few hours ago, I used the dicing feature and made a mistake when I set the dices values at X=1 and Y=0. So I suppose that the software is processing the dicing work at 1x1 pixel on a 1024x512 texture (it has not finished yet :P).

May I suggest adding a "Are you sure?" confirmation window or a yellow warning box when the dices values are really tiny to alert the user? :)
Unity 3.5.2f2
2D Toolkit Version 1.7 final + patch 2