Hey,
I'm trying to use the Static Sprite Batcher to combine many many blocks into 1 big statically batched block, like this:

(I'm not using a Tilemap for a specific reason)
I've got a bunch of these in different shapes, all using the same 1 sprite which is in a sprite collection.
While I have all of them uncommitted the 'saved by batching' count in the statistics box is about 88. When I start committing the static sprite batch blocks this number starts go down instead of going up.
I would have logically expected the number to go up (The more you save the better, no?) Have I screwed something up or do I just understand this incorrectly?
edit: Oops, actually it looks like while the 'saved by batching' count goes down, the draw calls count also goes down drastically, so it appears to be working as it should?
Thanks