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Author Topic: Tk2D Sprites, messed up  (Read 3960 times)

zettam

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Tk2D Sprites, messed up
« on: April 06, 2014, 11:46:28 am »
I had to rename a few files that are used in the sprite collection. Did the renaming in unity.
Right now the sprite collection is messed up, it looks like I am using a different atlas. Tried re-committing, or changing (forcing) the atlas resolution size, didn't help.

unikronsoftware

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Re: Tk2D Sprites, messed up
« Reply #1 on: April 06, 2014, 12:36:59 pm »
Only thing I can think of is -
do you have anything suspicious in the sprite collection? Run through the sprites and make sure none of the texture references are null. Similarly for fonts, etc.

zettam

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Re: Tk2D Sprites, messed up
« Reply #2 on: April 06, 2014, 01:08:56 pm »
everything is there, nothing is null or missing

unikronsoftware

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Re: Tk2D Sprites, messed up
« Reply #3 on: April 07, 2014, 06:23:08 pm »
Hi, Can you create a repro case for this? I can't think of anything else to suggest.

zettam

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Re: Tk2D Sprites, messed up
« Reply #4 on: April 08, 2014, 01:59:06 pm »
I fixed the solution by manually re-doing everything :/
I had to go through each game object one by one; fingers crossed.