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Author Topic: animation without creating atlas in unity 4.3  (Read 3804 times)

zeusrami

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animation without creating atlas in unity 4.3
« on: July 16, 2014, 08:17:03 pm »
Hi, using unity 2D 4.3 I don't need to create atlas. If I choose to integrate 2D toolkit, can I create the tk2dAnimations without creating an atlas? Or I must create atlas always.
The way to create animation in the new unity is really bad compared with your framework

unikronsoftware

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Re: animation without creating atlas in unity 4.3
« Reply #1 on: July 16, 2014, 08:54:30 pm »
With 2D Toolkit you do need to create sprite collections before creating an animation.