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Author Topic: 2D Toolkit Extensions实用扩展,降低内存,提升性能,动态Spirte,UI控件GridView  (Read 8217 times)

ninthclan

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在使用2D Toolkit过程,发现在几个问题很头痛,做为iOS开发程序员,使用过cocos2dx,映像特别深刻的是iOS的UITableView与cocos2dx的TextureCache,这两项实用功能,可能降低内存使用,大幅提升游戏性能。所以花了很长时间完成移植工作。并已经在自己的项目中使用,最大体会是iPhone4,现在也可以跑起来自己的游戏了。
有兴趣的同学可以参考与交流,插件已经从自己项目中提取出来,并上传github
1.github地址 :https://github.com/iyookee/2dtoolkitextensions.git
2.交流邮件:240886393@qq.com
« Last Edit: July 31, 2014, 04:16:30 am by ninthclan »

unikronsoftware

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Hi,

The github repo contains 2D Toolkit source code. Could you please remove the TK2DROOT folder from github, please.

ninthclan

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管理员你好,忘记删除2D Toolkit source code,现在已经把TK2DROOT文件夹删除。

unikronsoftware

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ninthclan

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个人觉得tk2dGridView写的不错,可否放入通用库?

unikronsoftware

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I haven't had a chance to look yet - I will do sometime today or tomorrow.

fsadeq

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Have I gone bonkers, or is this thread in Chinese?

ninthclan

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恩了,我是中国的Unity游戏开发者

unikronsoftware

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Google translate works wonders!

ninthclan

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不好意思, 中国是不能访问Google的,你们不知道吗?

ninthclan

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用BMFont生成贴图,我放进去3500个字,贴图大小为8.0MB,管理员,能为中国用户考虑动态生成贴图吗?解决占用空间问题

unikronsoftware

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Hi theres no way to do dynamic fonts with tk2d at the moment. This might change, but most of our time allocated to the project is spent on support right now.

ninthclan

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我们已经从NGUI提取了UILabel,扩展tk2dUILabel解决了这个问题,但是还是希望tk2d自己能支持,期待。。。