OMG i just found the big amount of shaders on the asset store. that's wonderful , i probably will look and get one of those, i don't really want to get dirty learning shaders coding for now.
just one more question, is there any difference between the sprite/Default and Diffuse shaders of unity and your BlendVertexColor , i know that Sprites/Difusse shader gets affected by light but not Sprites/Default , and seems that BlendVertexColor is also not affected by light .... ?
sorry to ask probably dummy questions but i come from 16 bit era coding, I had no idea about all these 3D things such as shaders, textures, lighting other than what i am learning since i jumped into unity + tk2d2