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Author Topic: making sprite collider to be trigger  (Read 3185 times)

drkucho

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making sprite collider to be trigger
« on: October 08, 2014, 12:20:52 am »
hi again , i have googled this but could not find anything

im using the sprite collection's collider feature, but , i need it to be trigger collider , how can i make tk2d to create these frame colliders in my game object but with the isTrigger value true?

unikronsoftware

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Re: making sprite collider to be trigger
« Reply #1 on: October 08, 2014, 10:13:08 pm »
Create a sprite, then set isTrigger to true on it. It should retain it when the sprite changes.