Bugfixes
AnimatedSprite
SetFrame wasn't working when first initialised
SetFrame trigger is now optional, defaults to previous behaviour
Sprite grouping bug
SpriteCollectionEditor
Number of grouped animation frames is now an option
Resizeable sprite collection list & inspector
TextMesh
Clear mesh on Init() - fixes errors when maxChars is changed at runtime.
TexelSize stored in font, version incremented (required for word wrap)
TileMap
Clear spawned instances before ForceBuilding (fixes bug with duplicate prefab instances being spawned)
Create a color channel in the brush preview mesh, fixes bug with random tinting in inspector
Empty tile selection bug fixed
Shaders
Removed tk2dCG.cginc - causing pink triangles when user had moved TK2D from default install directory
Started distributing as both a full package and a source only package without demos / docs. Let me know if this is useful - I might do this moving forward if it helps.