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Author Topic: Animation resetting material?  (Read 3300 times)

radu

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Animation resetting material?
« on: December 30, 2014, 05:08:24 pm »
I need to have multiple materials to support some custom shaders but it seems running an animation resets the material. Any way to avoid that?

radu

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Re: Animation resetting material?
« Reply #1 on: December 30, 2014, 05:16:21 pm »
Actually it's not the animation. Running the project with a basic sprite having another material reverts it to "atlas0 material". How can I prevent this?

radu

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Re: Animation resetting material?
« Reply #2 on: December 30, 2014, 06:12:52 pm »
I found a workaround here: http://2dtoolkit.com/forum/index.php/topic,356.0.html towards the bottom of the thread.