I'm having an odd issue with some sprites in a scene not reacting to a directional light (they appear as if there's no light in the scene), yet a duplicate of the same sprite will be lit just fine.
As you can see, the tombstone and background silhouette sprites on the left are being lit, but the same (duplicate) sprites on the right are not. Their settings are exactly the same, minus transform position.
Any ideas on why this would be occurring? I can confirm that the sprite is setup properly, generating normals, and with the proper shader. I'm using latest version of both Unity and tk2d (2.5.1).