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Author Topic: CharacterController + Tilemap = Random snagging?  (Read 4956 times)

DGoodayle

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CharacterController + Tilemap = Random snagging?
« on: July 27, 2012, 05:52:40 pm »
Hey there,

I'm pretty sure this is caused by the Mesh collider + Character controller so its not directly a problem with 2D toolkit, but I was wondering if anyone had found a way around the snagging issue.

By snagging I mean the character randomly slows down for no apparent reason.
Before I invest time into writing my own character controller I thought I'd check this place out.

Cheers,
Dan