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Author Topic: Question about Tiled Sprite Limitations  (Read 3096 times)

crjenkins

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Question about Tiled Sprite Limitations
« on: July 06, 2015, 08:05:47 pm »
I'm only using a small 4x4 texture to create my GUI, so is it okay to use a Tiled Sprite to draw a bunch of tiles of this texture? Or would I be better off switching to scaling a sprite?

unikronsoftware

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Re: Question about Tiled Sprite Limitations
« Reply #1 on: July 07, 2015, 10:48:03 am »
Scaling would be better if you don't actually need it to tile, it is far more efficient.