Hello
Guest
Home
Help
Search
Login
Register
2D Toolkit Forum
»
2D Toolkit
»
Support
»
2D Toolkit and 2DDL
« previous
next »
Print
Pages: [
1
]
Author
Topic: 2D Toolkit and 2DDL (Read 3328 times)
DJVDJV
2D Toolkit
Newbie
Posts: 30
2D Toolkit and 2DDL
«
on:
October 18, 2015, 11:08:08 am »
Hellos,
I tried to get light system: (2DDL
https://www.assetstore.unity3d.com/en/#!/content/25933
)
to work with 2DTk.
I did not get 2DTk polygon colliders work wit 2DDL, I asked help from maker of 2DDL and he answered:
"2dlight gameobject must have the same Z pos that polygon colliders 2d.
Other thing is layermask, check layer within inspector of 2ddl and layer of your tiles"
So:
How to set that Z pos of polygon collider in code wise in 2DTk?
Is there anything else I should know
Logged
unikronsoftware
Administrator
Hero Member
Posts: 9709
Re: 2D Toolkit and 2DDL
«
Reply #1 on:
October 18, 2015, 11:30:46 am »
Based on that comment - You'll need to be using the 2d mode physics mode, if you're not it isn't going to work. Apart from that I have no idea, I haven't used that asset.
Logged
Print
Pages: [
1
]
« previous
next »
2D Toolkit Forum
»
2D Toolkit
»
Support
»
2D Toolkit and 2DDL