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Author Topic: bug in tk2dTextMesh?  (Read 2518 times)


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bug in tk2dTextMesh?
« on: December 30, 2015, 11:54:55 am »
i recently updated from unity 4.5 to 5.3 and also updated from my old tk2d to the latests on the asset store, all at the same time

i found that text meshes gets solid pink when a new level is loaded , it gets fixed by activating and deactivating them


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Re: bug in tk2dTextMesh?
« Reply #1 on: December 31, 2015, 02:14:21 pm »
Can you get me a repro please? I can't see it here, but it could be some combination of things that you're using.

What version of 2D Toolkit did you update from - I'll look through the changes to see if I can find anything that could have caused this.