Hello Guest

Author Topic: Tiling Offset on Tiled Sprite  (Read 3506 times)

kenglou.lee

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 22
    • View Profile
Tiling Offset on Tiled Sprite
« on: January 07, 2016, 10:15:59 am »
Hi,

I'm having problem on trying to create a sprite with images like "---", and tiling it to make that it looks like a rope that can become longer or shorter. Meanwhile I want the dots to be moving from 1 side to another side. I know that it's doable with 3d plane + tiling offset but I'm not sure how to do that by using the tk2d tools. Please help.

Regards.

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: Tiling Offset on Tiled Sprite
« Reply #1 on: January 07, 2016, 11:45:57 pm »
tk2d sprites don't have a start tiling parameter, but even if it did, animating that to animate  moving ---s would be really expensive as it would have to update the mesh constantly. Much cheaper to use a 3d plane.