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Author Topic: Tiling Offset on Tiled Sprite  (Read 2210 times)


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Tiling Offset on Tiled Sprite
« on: January 07, 2016, 10:15:59 am »

I'm having problem on trying to create a sprite with images like "---", and tiling it to make that it looks like a rope that can become longer or shorter. Meanwhile I want the dots to be moving from 1 side to another side. I know that it's doable with 3d plane + tiling offset but I'm not sure how to do that by using the tk2d tools. Please help.



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Re: Tiling Offset on Tiled Sprite
« Reply #1 on: January 07, 2016, 11:45:57 pm »
tk2d sprites don't have a start tiling parameter, but even if it did, animating that to animate  moving ---s would be really expensive as it would have to update the mesh constantly. Much cheaper to use a 3d plane.