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Author Topic: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6  (Read 5725 times)

birdkingz

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Black sprites just happen on some of the sprite and text mesh.
What's wrong with it ?!
I didn't call any special codes on 2dtoolkit.

It doesn't happen in Unity Editor, but it happens on Android devices.
(Haven't tested on iOS devices yet)
« Last Edit: April 01, 2016, 12:33:44 pm by birdkingz »

unikronsoftware

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Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
« Reply #1 on: April 05, 2016, 12:35:55 am »
Can you post a repro in the private support forum please, I'll investigate.

birdkingz

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Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
« Reply #2 on: April 06, 2016, 02:59:35 am »
After I recommit the sprite collection then it solves the issue.
I believe it must be caused by the shader/material. Maybe u can take a look at the new changes in 5.3.4

unikronsoftware

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Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
« Reply #3 on: April 14, 2016, 09:34:50 am »
I'm investigating this.

RAC7Jesse

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Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
« Reply #4 on: April 21, 2016, 12:20:58 am »
Just popping in to say i'm seeing this on 5.3.3 as well. Re-committing the sheet also fixes it.

unikronsoftware

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Re: Black sprites after updated to unity 5.3.4 and 2dtoolkit 2.5.6
« Reply #5 on: May 05, 2016, 09:51:14 pm »
Hi there, not able to repro this using the tk2d demo scenes. Are you guys using any features in common to try and track this down?