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Author Topic: Nice light for tiled map  (Read 3728 times)


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Nice light for tiled map
« on: November 07, 2016, 09:52:55 am »

Was wondering how to get nice nigh/day light effect form game. (As in example Stardew Valley shot)

I was trying just diffuse shader and normal lights and it does not looked good.

I need no collider or anything for light just night / day effect and light radius.

What might be right way to do this?


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Re: Nice light for tiled map
« Reply #1 on: November 15, 2016, 11:04:55 pm »
You don't want to use the diffuse and normal shaders - what you really want to do is to use some 2D solution. prime31 developed a solution that might work for you - check this thread. (http://2dtoolkit.com/forum/index.php/topic,5097.msg24051.html#msg24051)