Hey, I've been using TK2D to handle sprites in out game and it seems we're getting some sort of artifacts when the animations are played in the editor. These lines appear no where on the sprite sheets nor are their sprites close enough to the locations that it could of bled in on slicing. Additionally I have the pad method set to black zero alpha as recommended for animations in the sprite collection.
Left the images as links to prevent the post from being unnecessarily long. Any help is appreciated to fix this!
Sprite animation running in game or editor view:
http://i.imgur.com/JlzfSik.gifSprite animation in sprite animation window:
http://i.imgur.com/bFPEqch.gifSettings on sprite collection:
http://i.imgur.com/9jRS9H0.pngSettings on all sprites in sprite collection:
http://i.imgur.com/DBgc3qR.png