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Author Topic: Alpha of inner borders of sprites  (Read 2941 times)


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Alpha of inner borders of sprites
« on: November 21, 2016, 02:11:01 pm »
My prefab consists of 3 sprites with the same sizes. Each sprite has different Z-coord, and the same X and Y coords. The problem is that there are transparent borders between sprites in the game and editor regardless of chosen padding and trimming.
1. 2.  3.

My result:

I have already tried each padding type and "1:1" button. Premultiplied alpha is on.
What sprite collection's settings should I use or how to change sprites?


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Re: Alpha of inner borders of sprites
« Reply #1 on: November 29, 2016, 06:37:15 pm »
This looks like for me - I can't think of what setting would cause that issue youre seeing. If you post a repro I'll be happy to take a look...