Hi there,
I was playing around with multiple cameras to be able to create a camera for our HUD and for our game elements. We need such a setup to be able to scale the game view without affecting the HUD itself.
But when I use multiple cameras and link them together the matching overrides are always shared between both, so if I want one camera to Fit Height I can not have a second camera to Fit Width.
Is there a better way to achieve such a scenario?