2D Toolkit > Support

Issues with Unity 2018

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Upgraded from 2017 > 2018 using TK2D

This is the error (editor console, not playback)

NullReferenceException: Object reference not set to an instance of an object
tk2dSpriteAttachPoint.HandleSpriteChanged (.tk2dBaseSprite spr) (at Assets/TK2DROOT/tk2d/Code/Sprites/tk2dSpriteAttachPoint.cs:77)
tk2dSpriteAttachPoint.Awake () (at Assets/TK2DROOT/tk2d/Code/Sprites/tk2dSpriteAttachPoint.cs:35)


I will investigate this.

Hi there,

Apologies for the late reply, I have not seen this issue at all.
Can you try to create a repro case for this?

There is another issue with 2018.2. Specifically, trying to set up textures to be sprite sheets in the sprite collection doesn't work. I have to manually set them to be compatible in the unity inspector.


Was this resolved/confirmed? Our project is still on 2018.1 and want to update; but we deal with so many spritesheets that the idea of having to manually set up sprites is a bit frightening.


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