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Author Topic: UILayout and textmeshes  (Read 265 times)

edb

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UILayout and textmeshes
« on: October 24, 2019, 08:03:41 pm »
Quick question - can tk2dUILayout resize a tk2dTextMesh?  It gets repositioned but the size/scale remains the same. 

The UIDemo #2 does not show an example doing this, all the textmeshes remain the same size when the LayoutDemo gameobject resizes.  Assuming it's not possible to resize but asking to make sure.