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Author Topic: Is there a way to change the speed of an animation in code?  (Read 344 times)

negative_zero

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Is there a way to change the speed of an animation in code?
« on: December 11, 2020, 02:45:27 am »
I've been trying this, but it doesn't change anything?

gameObject.GetComponent<tk2dSpriteAnimator> ().ClipFps = 12.0f;

No matter what I do, whenever I read the variable it just returns -1.