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Author Topic: Unity 3.5  (Read 6751 times)

mikalsaltveit

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Unity 3.5
« on: February 14, 2012, 10:16:28 pm »
I am having an issue after upgrading to Unity 3.5
Unity says that .tk2d.asset is not a valid path.

I have temporarly fixed this issue by changing line 87 of tk2dEditorUtility.cs to:
const string indexPath = "Assets/tk2d.asset";

Is there a reason for the . before tk2d in the main asset filename?

Windows 7 Home Premium, 64bit
Unity 3.5.0f5

Thanks,
-Mikal Saltveit

unikronsoftware

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Re: Unity 3.5
« Reply #1 on: February 14, 2012, 10:29:55 pm »
That is the main reason. It looks like you are a few versions behind as this was fixed a while ago. Updating will fix it.