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Author Topic: 2D Toolkit 1.57 beta 2  (Read 3991 times)

unikronsoftware

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2D Toolkit 1.57 beta 2
« on: February 15, 2012, 12:00:10 am »
Maintenance release, not feature complete.

BUGFIX:Commit not working properly when there is a static sprite batcher in a prefab
FEATURE:Force resolution in Editor. Lets you force a display resolution - you can shrink the game window and still simulate placement on full resolution
BUGFIX:Fixed bug where sprite collection was being rebuilt a lot more often than it should
FEATURE:Shortcut to "edit sprite collection" directly from sprite
BUGFIX:Memory leak in textmesh & sprite with polygon collider when instantiating and destroying them in game.

Still TODO for 1.57:
Cache normals instead of calling Recalculate normals - will be much faster for materials with custom shaders

xenop

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Re: 2D Toolkit 1.57 beta 2
« Reply #1 on: February 16, 2012, 11:38:21 am »
Hi there,

When is the paralax function getting into the build.

with regards,

xenop.

unikronsoftware

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Re: 2D Toolkit 1.57 beta 2
« Reply #2 on: February 16, 2012, 06:39:32 pm »
I'm unsure if it will make into version 1.57 - I will have more information about this soon. If you would like a scene demonstrating it without any of the fancy editor bits, let me know in the private support forum and I will post it there.