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Author Topic: Font  (Read 5160 times)

awejk

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Font
« on: October 18, 2012, 03:16:33 pm »
I have a problem with the font.
My font settings in bmfont
http://ncesoftware.com/projects/Screenshot-1123.png
but in the unity is
http://ncesoftware.com/projects/Screenshot-1121.png

enlarged:
http://ncesoftware.com/projects/Screenshot-1124.png

Edit/Project Settings/Quality - Texture Quality - Full Res.
http://ncesoftware.com/projects/Screenshot-1122.png

I don't understand, why "income" is normal and "expense" is smooth?

unikronsoftware

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Re: Font
« Reply #1 on: October 18, 2012, 04:31:44 pm »
Its the position of "expense" its likely not on a pixel boundary. Thats easy to handle if you use tk2dCamera (make sure the positions are round numbers). Otherwise, you could just nudge it up/down slightly to fix it if you don't want to calculate correct values.

awejk

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Re: Font
« Reply #2 on: October 19, 2012, 09:49:54 am »
Tried to move a little bit in different directions, but still remained blurred, changing its strength.
Then I decided to try tk2dCamera. Open the example "11 - camera and alignment", and there add the fonts.
Video of my actions.
http://ncesoftware.com/video/tk2dCamera.avi
All coordinates are integers. But the problem is still not solved.
enlarged screenshot
http://ncesoftware.com/projects/Screenshot-1826.png
That this time I did wrong?

unikronsoftware

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Re: Font
« Reply #3 on: October 19, 2012, 09:57:27 am »
If you can isolate this, please zip up and email the project demonstrating the issue to support@unikronsoftware.com

awejk

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Re: Font
« Reply #4 on: October 19, 2012, 11:32:39 am »
sent to the email

unikronsoftware

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Re: Font
« Reply #5 on: October 21, 2012, 04:59:46 pm »
Worked out the issue was with line alignment not being on a pixel boundary. awejk was on an older version of 2D Toolkit - this has been fixed in 1.80.