Hello,
Fabian Smith (concept and graphics),
Luigi di Guida (music and sfx), and I (
Daniele Giardini - concept and coding) just released the free version of Stackout, a game made for
GPI's retro Unity Contest.
The contest was about making a game inspired by a retro classic, and we chose Breakout. Fabian added a lot of verve with the circus-retro style he created, Luigi created a suprising relaxed and original score, and we implemented an original and somehow "different" gameplay. The game is 3D, but
all the GUI and the main menu use the always awesome 2D Toolkit (along with my own open source
2D Toolkit library, which allows to implement buttons and toggles very easily)
Here is a video of the contest release.
[youtube]http://www.youtube.com/watch?v=fpX-q_4NujE[/youtube]
You can also
download and play it (Win/Mac) from here.
Now we're relaxing a while, and then back to work, to implement a lot more stuff and then think about different ways to release it.
Here you can see all the finalists (meaning all the teams that managed to complete their game in time
)