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Author Topic: Please Add Support for substance mobile  (Read 2943 times)

SL_Paul

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Please Add Support for substance mobile
« on: May 11, 2013, 01:27:54 pm »
http://www.allegorithmic.com/products/substance-mobile

Please Add Support for substance and substance mobile, so atlas can be smaller!

Redux Mobile is really good :)

Thanks

unikronsoftware

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Re: Please Add Support for substance mobile
« Reply #1 on: May 11, 2013, 02:59:38 pm »
You can use redux if you want - just either:
1. Create the sprite collection at runtime from the Redux created texture, using either the texture packer path, or manually creating them.
2. Process the atlas texture created by the sprite collection, and at runtime, during initialisation, convert it back to a normal Texture2D and attach it to the collection.

Using Redux doesn't change runtime overheads, just storage / bandwidth.