Hello Guest

Author Topic: Bug in sliced sprite?  (Read 3695 times)

EskemaGames

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 15
    • View Profile
Bug in sliced sprite?
« on: July 23, 2013, 04:57:08 pm »
Hi,

I'm trying to use a sliced sprite but I saw that it doesn't work with a diced sprite. Is this a bug or it's the normal behaviour? (version 2.0 hotfix 2)

Documentation doesn't say anything about that limit, so I'm not sure if it's a bug or just the way it works :)

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: Bug in sliced sprite?
« Reply #1 on: July 23, 2013, 05:00:16 pm »
Its just how it works, its unrealistically expensive to slice/tile/clip a diced sprite.

EskemaGames

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 15
    • View Profile
Re: Bug in sliced sprite?
« Reply #2 on: July 23, 2013, 05:14:25 pm »
Thanks a lot, just as I thought, something like this cannot be a bug.. too big to be real :P

Ok then, it's time to organize the assets :)