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Author Topic: create a jpg atlas  (Read 3677 times)

zeusrami

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create a jpg atlas
« on: August 26, 2013, 02:07:40 pm »
Hi I have some jpg images because they are light weight. The problem is that the Generated atlas is PNG and it is very heavy(10 times heavier than the original files)

unikronsoftware

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Re: create a jpg atlas
« Reply #1 on: August 26, 2013, 02:12:40 pm »
That has almost no relation to what happens in the GPU - Unity will convert PNG and JPGs internally - the size in Unity has no relation to the source image size. Also, Unity doesn't have code to save JPGs - it would mean importing an external library, and as such is unlikely to happen.