In the platform specific documentation you mentioned that we have to call
tk2dSystem.CurrentPlatform = "2x";
"based on various game logic".
So my question is, is there anyway for tk2D to automatically find out about which resolution the target device has and choose the asset version, i.e. 1x, 2x, 4x, etc, that matches it better than others, like is closer to in terms of resolution ?