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Author Topic: Very low resolution sprite preview in sprite collection window.  (Read 5399 times)

bitbutter

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Very low resolution sprite preview in sprite collection window.
« on: January 09, 2014, 05:01:59 pm »
I'm having a little difficulty with the sprite previews in the sprite collection window. When viewing the sprite sheet i imported, the images display as expected:



But when i view the sprites generated from that sprite sheet I get a very low resolution version (which makes it difficult to set collision boxes accurately):



Elsewhere (when used in my game) the sprites do display as intended. Does someone know what's going on here and how i can get around it?

(I'm using 2dTk 2.3.3, but i had the same issue with previous versions also).

drkucho

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Re: Very low resolution sprite preview in sprite collection window.
« Reply #1 on: January 09, 2014, 05:06:57 pm »
i got the same issue , unikron told me to change the project quality settings, where by default the textures are stetted as HALF resolution , change that to FULL resolution, it worked for me

bitbutter

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Re: Very low resolution sprite preview in sprite collection window.
« Reply #2 on: January 09, 2014, 05:10:52 pm »
Fantastic, thanks!

For anyone following along: Edit >Project Settings > Quality. Then under the 'Rendering' group in the inspector choose 'Full Res'.

drkucho

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Re: Very low resolution sprite preview in sprite collection window.
« Reply #3 on: January 09, 2014, 06:12:24 pm »
BTW i like the pixelated circle better … :D